MovingBlocks
Set up a local workspace and run Destination Sol from source
Set up a local workspace and run Destination Sol from source
To get started working with Destination Sol you'll need to have the game's engine repository up and running in a local workspace. This is a fairly easy task to start off with, and an integral prerequisite for some of the more challenging ones!
Definition of 'Done'
- You've managed to install an IDE like IntelliJ IDEA or Eclipse and run the game from the IDE. (We recommend IntelliJ iDEA as it is better configured for DestSol's codebase, unless you are particularly comfortable with eclipse)
- A screenshot of the game running and of the IDE (With your name included somewhere in the screenshot, something like a notepad window beside the running game instance).
- Bonus: Try to make a change of any thought that makes a visible difference, like changing the caption on a label, and show that in the screenshot
Where to start
- See the guide on Setting up a Workspace
Task tags
Students who completed this task
Wang Jilong, kartikeya srigiriraju, Codrut Ciulacu, Rajat Patel, Awad Irfan, Justin Petkus, Sahil Sheikh, Kyle Insaurralde, Krishnasai Addala, Max Borsch, Raymon Molas, Way Yan Win, Suraj Datta, Jason Huang, Jindřich Dítě, Aleksander Wójtowicz, Arpit Kamboj, Bernie Brackett, Thomas O'Keeffe