MovingBlocks
DestSol - Make your own faction! - Part 1: Add a medium ship
Destination Sol allows the user to create their own factions, each faction consisting of ships, weapons, projectiles and bases. This task chain guides the student through the process of creating their own faction!
There are 4 basic sizes of ships in DestSol - small, medium, large and capital, in addition to the base that they spawn in. The player usually starts in a small ship, and works their way up to large ships. In addition, there are different weapons and projectiles as well. Ideally, all of the assets provided by a single module follow the same overall theme.
This task focuses on creating the module, and adding a medium ship.
Definition of 'Done'
- Add a new module to the game.
- Add a medium ship (texture, icon and config) and a playerSpawnConfig (config) to access it to your module. Create a repo under your own account, and send us the link.
- Attach a screenshot of the ship in-game as proof of your work.
- Attach a screenshot of the collision mesh of the ship that you made in Box2D-Editor (or whichever tool you prefer).
Where to start
- Decide on the kind of faction you want (for reference, look at the existing factions). This should help set up the theme for the textures and attributes of the ships and weapons you create.
- Take a look at the Destionation Sol wiki, specifically the Initialize a Module page.
See also
- If you're completely new to Destination Sol, have a look at setting up from source task.
- Once you're done with this, check out the next task in this chain.
Task tags
Students who completed this task
SahilG, Civan Dogan, Pendi, RatMoleRat, sohil, MyName, MK, DAI, panda, Graviton, gelatinmoth, Phoenix909, Torpedo, BSA, Netheraxe