TerasologyEdu: propose a fun lesson to learn programming using Terasology
We at Terasology, through TerasologyEdu, aim to provide open-source education to the masses while also keeping it fun and engaging. TerasologyEdu is built upon the concept of hour-of-code where students can learn or polish their skill while using Terasology as a platform.
Our curriculum is crafted to cater better to younger audiences (kids & teenagers) but it doesn't necessarily mean that adults can't enjoy it too. We have designed our curriculum to introduce concepts of open-source software while also allowing everyone to get a grasp of programming.
The goal of this task is for you to propose a lesson in which students can learn programming using Terasology as a learning platform. Make sure to explain the difficulty level, suggested age range, and estimated time/session required to complete it.
If your proposed lesson is interesting, the mentors will offer to create more GCI tasks to make your lesson a reality!
Definition of 'Done'
- Create a thread in the suggestion subforum containing the details of your proposed lesson.
Where to start
- Try the game! You can't see the capabilities of Terasology if you haven't played it.
- Do some tasks (ie. World Generation) to get a general sense of the development/programming aspect of Terasology.