MovingBlocks
Describe a new module in your own words
The modularity of Terasology enables the creation of a wide range of modules. Many of them are constantly in development, with new features and bugfixes being applied. Other than engine limitations however, our main bottleneck is defining high-level designs of new or existing modules. Your task is to think of a new module that could be added to the game and submit its' description in your own words, defining its' purpose, structure, functionality and so on.
Definition of 'Done'
- A 300-500 word description of a new module is submitted. It should cover the following questions:
- Purpose: What will the module be for? Why would players be interested in it?
- Structure: What should the module contain? (components, systems, events)
- Extensibility: Will developers be able to extend the new module? If so, how?
- The module should have a reasonable number of features, and ideally be usable and extendable by other modules.
- You can add screenshots, diagrams, or other artifacts to the description if they help with "painting the bigger picture".
Where to start?
Task tags
Students who completed this task
Quinn Roberts, Rufus Behr, Zehata, J Young Kim, Josiah Somani, Scott Moses Sunarto, Mandar Juvekar, Benjamin Amos, Vaibhav Bajaj, Tim Verhaegen, Mohammad Darvish