MovingBlocks

Create a new dungeon segment using StructureTemplates for GooeysQuests

This is task 2 in the chain for StructuralTemplates / GooeysQuests. A 3rd task will follow soon.

Please complete task 1 first: "Create a building template using StructureTemplates"

This task calls for a specific template that needs to be added to the GooeysQuests module via PR. Check out the existing prefabs in GQ that define the different segments the procedural dungeons there can generate. Find out how they are all hooked up to the system and add your new segment so it seamlessly fits into a dungeon. For instance you can add another "building" to a town segment, a new corridor shape, and so on.

Provide a screenshot showing your segment in place in a world, ideally added to the PR containing the code so we can merge it :-)

To get started launch a game with GooeysQuests enabled and visit some of the dungeons to get ideas for what could be added. Building out a new segment and use the structural tool to export a prefab you can put into your GQ fork and prepare a PR for.

Task tags

  • dungeon
  • worldgen
  • structure
  • template
  • procedural

Students who completed this task

Benjamin Amos, Mohammad Darvish, Tim Verhaegen, Vaibhav Bajaj, Max Borsch

Task type

  • code Code
close

2016