MovingBlocks
Enhance your own world generator with distinctive features
Terasology uses procedural generation to create its' expansive worlds, generating terrain and populating it with trees, caves, ores and even man-made cities.
Your task is to extend your own world generator (the one you likely implemented in task "Develop a new World Generator") with distinctive features. For instance, you could add new objects (e.g. bushes) to the world or combine different approaches (e.g. mountains and plains).
Definition of 'Done'
- Your world genertor is extended by at least 3 distinctive features that make the world more interesting.
Where to start?
- The World Generation tutorial contains a detailed overview on working with world generation code, as well as a sample world generator - it is the resource you need to use to get started!
- Caves, Lakes ShatteredPlanes are some great existing world generators.
Task tags
Students who completed this task
Tim Verhaegen, Mandar Juvekar, Max Borsch, Scott Moses Sunarto, Benjamin Amos, Vaibhav Bajaj, capybara512, Mohammad Darvish