MovingBlocks

Implement a minor UX tweak in the module list

In Terasology's "Select Modules" interface, top-level gameplay template modules (BuilderSampleGameplay etc.) are marked as dark blue. if a top-level gameplay template module has unresolved dependencies, it's still marked as dark blue - however, since modules with unresolved dependencies are marked as red, the chosen template should be marked as red instead. Your task is to fix this.

Definition of 'Done'

A pull request is submitted to the main Terasology repository implementing the feature described above.

Where to start?

  • This task will most likely require modifying the logic contained within SelectModulesScreen or a related helper class.

Task tags

  • nui
  • java
  • bug
  • research

Students who completed this task

Mandar Juvekar

Task type

  • code Code
  • web Design
close

2016